The Keys to Happiness (2024)
Speeltijd: 90
Min. Leeftijd: 13
Spelers: 4 - 10
Uitgever: (Looking for a publisher)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Cooperative Game, Variable Set-up, Card Play Conflict Resolution
Min. Leeftijd: 13
Spelers: 4 - 10
Uitgever: (Looking for a publisher)
Ontwerpers: Onbekend
Kunstenaars: Onbekend
Mechanismen: Cooperative Game, Variable Set-up, Card Play Conflict Resolution
Beschrijving Tonen Opmerkingen Tonen Prijstrend
In this board game you will use your cards, tokens, and wit to manipulate your way into buying all the happiness keys and winning the game.
Split up couples, find a sugar daddy, steal someone’s career, earn money, make someone marry you. In this game you do what it takes to be the first to collect all the happiness and win!
How to play and win:
At the start of the game players are given a status card to see if they are married to someone at the table or single. Then through the cards in their hand they use the cards to earn money or attack people to make them lose their money. Everyone is trying to earn tokens (money) to buy happiness keys. HEALTH, CAREER, HOUSE, FAMILY, FRIENDS, MONEY. The first married couple or single person to have all six of these keys wins the games.
The catch is, throughout the game people can steal your keys, divorce a happy married couple, force someone to marry them and combine assets, etc. The cards drive the game as long as wit and manipulation.
—description from the designer
Split up couples, find a sugar daddy, steal someone’s career, earn money, make someone marry you. In this game you do what it takes to be the first to collect all the happiness and win!
How to play and win:
At the start of the game players are given a status card to see if they are married to someone at the table or single. Then through the cards in their hand they use the cards to earn money or attack people to make them lose their money. Everyone is trying to earn tokens (money) to buy happiness keys. HEALTH, CAREER, HOUSE, FAMILY, FRIENDS, MONEY. The first married couple or single person to have all six of these keys wins the games.
The catch is, throughout the game people can steal your keys, divorce a happy married couple, force someone to marry them and combine assets, etc. The cards drive the game as long as wit and manipulation.
—description from the designer
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ag.gameitem.lastUpdated: 2025-04-22 04:09:48.406